I know there are folks in our community already making Text Adventures, Roguelikes, Web assembled stuff and even physical games on a microcontrollers so well have plenty to talk about.

2018 Edition Release

We'll talk about features we're excited about, what didn't make it in, how Rust is moving into new domains like Network services, CLIs, WebAssembly, and Embedded Devices, and why maybe now is the time to start or get back into Rust.